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Saturday, February 4, 2012

Paleo Interview 2: Tyler Keillor

Recently, I emailed another artist I knew, one who does sculptures, by the name of Tyler Keillor. Tyler is a great guy who I've been able to talk to (in person this time) a couple times, once at my "local" museum, then again at another museum in Lake County. We've been able to keep in touch through email ever since then, and I usually keep him updated on my art, just like he keeps me updated on his.


One of Keillor's most recent sculptures portrays Dryptosaurus. With feathers too!

1. When did you first get interested in dinosaurs?
I can remember watching the original "Land of the Lost"  TV show in the 70's, when I was maybe 3 or 4 years old.  For those who have never seen it, it had dinosaurs created both with stop-motion animation and hand puppets in other shots. Totally cheesy by today's standards; but to a little kid back then it was awesome.  I also saw "The Last Dinosaur" on TV at about that time, a man-in-rubber-suit dinosaur movie that really captivated me at a young age.  Living near Chicago, I was also fortunate to have been taken to the Field Museum on many occasions, where my main objective was always to see the dinosaurs, mummies, and shrunken heads!  At a very early age - again 3 or 4 - I started trying to draw dinosaurs and monsters ( they went hand-in-hand in my mind, especially the dinosaur-like kaiju, or Japanese monsters, that I saw in shows like Specterman, Space Giants, Giant Robot, and Godzilla and Gamera films).

2. Do you ever draw inspiration from real life or other paleoartists in your sculptures?
I have to say that part of the reason I'm in this line of work owes back to my childhood fascination with the Charles Knight murals at the Field Museum.  They used to sell postcards of these murals in the museum gift shop, and I would get these as souvenirs and study them back at home.  Every artist is in some ways inspired by those who blazed the path. I of course was influenced in my own early drawings and imaginings by Knight's work, and many of the other iconic artists whose work I also saw in old books we had lying around the house:  Rudolf Zallinger's murals, Zdenek Burian's copious paintings, even Rod Ruth's kids books and jigsaw puzzle paintings.  Today, I still admire and study the historic works of veteran paleoartists, and the new work by current and emerging artists.  I find it inspiring to see the great variety of styles and techniques used by artists today, and of course with paleoart there is so much room for an artist to put his or her own stamp of originality on a piece.  This is part of why I like to look to nature for inspiration: it allows a great deal of fascinating research in comparative anatomy, and the opportunity to find ways of adding reality-based details to speculative reconstructions. Starting with the real anatomy of a fossil, and bringing the creature back to life not by copying what other artists have done but by doing one's own research into why the animal may have looked a particular way, is for me a very rewarding part of the process.


3. Who is your favorite paleoartist?
I don't have a current favorite paleoartist, though I'm continually impressed by some of the artwork I see submitted in Prehistoric Times magazine.  I must say that I haven't spent a lot of time on Deviantart; however after your recent blog post interview with Julio Lacerda, I spent some time in his and several others' galleries, and again I'm thoroughly impressed (and motivated to up my own game!).  As I mentioned Charles Knight was probably my first favorite paleoartist, and then when I saw Zdenek Burian's work reproduced in books in my school library - especially some of his primitive man paintings - I thought I was looking at magical photographs of the ancient past!  So he was a favorite for a while, too. When I became serious about trying my own hand at paleoart, I immersed myself in the works of the current professional practitioners, and they've all inspired me for different reasons.


4. What is your favorite sculpture you've done?
I'm pretty excited about the most recent sculpture I've created, which as of this posting hasn't been unveiled yet...so I'm bound to not give it away yet!  I'll send you an update and some images as soon as this little ornithischian hits the press...
It's usually the case that my current project becomes my new favorite, as I try to incorporate all the tricks and techniques that I've used and developed on previous models in an effort to keep improving.  Looking back, one highlight was myRugops primus sculpture in 2004.  This was both my first life-sized flesh head, and also my first serious jump into comparative anatomical observations.  I spent a lot of time researching what the different areas of Rugops' face should look like, and this involved trips to the herpetology and ornithology collection areas at the Field Museum.  It was so exciting to compare the maxilla of Rugops and find similar textures on the skull of a cassowary - that guided my choice for creating the appearance of keratinous tissue, and was just the tip of the iceberg for many other extant observations. In retrospect I'd do a few things differently on the model today (such as the details of the oral margin), but I'm still happy with it.  TheNigersaurus skull reconstruction and flesh model were also very challenging and exciting projects to work on, and I'm happy with the results.  A funny thing about working with a deadline on these projects is that I never quite feel like I had enough time to really get it "right"; I think this is something most artists feel at times, when they're never quite satisfied with a piece, but still must call it "done" and move on to the next project.

Rugops in the big old outdoors.

An interesting view of Tyler's Nigersaurus, about to munch down on some plants. I've been able to view the sculpture before, revealing some interesting details; a keratinous mixture and pieces of foliage and saliva in its mouth.


5. What is your favorite piece of art another paleoartist has done?
Recently I was blown away by the life-sized Spinosaurus sculpture created in Italy by the team from Geomodel.  I don't know the artist(s) involved, but from the photos I've seen online, the model has a wonderfully natural scale pattern and coloration that I really love. A few other recent favorites include: David Krentz and team's digital creations for "Dinosaur Revolution",  Hall Train's mechanical walking T-rex skeleton, John Gurche's hominids, I could go on and on!


6. Has anyone in your life ever played a role in your art and sculptures, encouraged you to pursue it, etc?
Both of my parents played a big role in starting me off and encouraging my work. My mom is an artist, so I grew up assuming it was natural that you should always have supplies and materials and a work-space to make anything you could imagine.  When "The Dark Crystal" came out in 1982, my 10 year old mind was blown away - I was completely enamored by the artistry and creativity throughout that movie.  My mom sculpted elaborate paper mache figures of characters Aughra and a Skeksis for me (which I still have!) and these creations showed me that it was possible to render tangible the fantastical. My dad helped me make a Super 8mm silent dinosaur film when I was about the same age, using rubber toys from my collection, and even the Skeksis my mom had made (minus his robes) doubled as a theropod in one shot!  As I mentioned, movie monsters went hand-in-hand with dinosaurs for me, so my dad began to foster my interest in movie special effects by finding molding and casting supplies for me when I was in junior high school, and we would do experiments together like molding a hand with plaster and casting it in rubber.  My parents let me take over a section of their basement to set up a workshop, doing all kinds of crazy experiments and learning about materials and techniques by trial and error.  All of this laid the groundwork for the skills I would use in jobs to come. 


Much later, I received another major vote of support when I met John Lanzendorf.  If you've been to the Indianapolis Children's Museum, you may have seen his collection of Paleoart on display there in his own gallery.  Prior to this, that art collection occupied every available space in his Chicago apartment.  The Field Museum had a temporary exhibit with hisT-rex collection on display in 2000 (when Sue was unveiled). That's when I met John and we became friends.  I showed him some of my work, and he was so supportive and urged me to keep improving, to meet other paleoartists, to join the Society of Vertebrate Paleontology, to meet other paleontologists... he really opened a lot of doors for me, and for many other artists, as well, during that chapter of his life. (Incidentally, if you're interested in John and his collection there was a very nice book about it called "Dinosaur Imagery: the science of lost worlds and Jurassic art: the Lanzendorf collection").


I also have to thank some great paleoartists I've been fortunate to get to know more recently.  Mike Skrepnick, Gary Staab, Mark Hallett, and Donna Braginetz have all been very encouraging and supportive of my work, generous with advice, and sharing in information and shop-talk.


7. How long does it usually take to finish a sculpture? 
It can take a month or more to make one of my life-sized flesh-head sculptures.  If my job is to start by creating a skull restoration, that might take a month or more itself, and then the flesh model over top of it might take another similar period of time.  Sometimes I'll have more extensive pre-production time, when I'm making prototypes and collaborating with the researcher(s) on their discovery to determine what the final model should look like. Due to the uncertainties of reconstructing incomplete fossils while the paleontologists who found them are still actively cleaning and studying them, my work on Tiktaalik stretched on for about 6 months; my work on Sanajeh spanned about a year and a half! 

The Tiktaalik sculpture appears to have a smile.

Tyler's representation of Sanajeh is one of my favorite of his sculptures. This baby titanosaur is about to become a snack.


8. What details do you include on your sculptures and how do you do it?
The details I put on my models are attempts at replicating the textures, tissues, details that I observe in my comparative references.  For example, the keratin on top of Jane the juvenile tyrannosaur's snout is based in part upon a hornbill's cracked, weathering crest.  I work with clay, so I use a variety of tools to carve lines, create folds, imprint textures that I've peeled off of other surfaces, etc.  Then I go through the molding and casting process so that I can make durable, lightweight copies of the original clay model.  After I've painted the cast, I have another opportunity to add details:  strands of saliva within the mouth, bits of chopped vegetation in an herbivores mouth or chunks of "meat" lodged between the teeth of theropods, dirty peeling scabs, whatever else I can think of to give the creature a bit of life.  I like to experiment with new materials (resins, rubbers, etc.) to figure out ways of recreating surfaces and textures I see in nature.

9.  Anything you would like to say to anyone interested in dinosaurs or art?
I just think it's worth reminding ourselves how lucky we are to live at a time when dinosaur discoveries are being made all over the world at a record pace, research and technology is allowing a greater understanding of ancient life than ever before, and we have so many capable artists out there giving us wonderful glimpses of these amazing creatures.  For anyone who wants to learn more or try creating some paleoart themselves, there is just no shortage of interesting subjects, or inspiring artists to look up to and learn from.

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For anyone interested in more of Tyler's work, visit his website:


Or watch his Youtube channel:

Jane the Rockford T. rex, whom I will see in March, would like to say bye.

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